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| # | Post Title | Result Info | Date | User | Forum |
| Question About Using Arduino Pro Mini Library in Proteus V30 | 21 Relevance | 1 year ago | Jane Will | Arduino | |
| I’m a student working on embedded systems projects, and I recently came across the Arduino Pro Mini library for Proteus V30. I’m curious about how this library can make the simulation process easier for someone like me who doesn’t always have access to physical hardware. Does it allow for accurate testing and troubleshooting of circuits? Also, how well does it integrate with Proteus V30? I’d love to learn more about its features and how I can use it effectively. Here’s the article I found about it: Arduino Pro Mini Library for Proteus V30. I’m also wondering if this library includes built-in support for different modules or sensors commonly used with the Arduino Pro Mini. Does it make it easier to simulate real-world projects, like working with LEDs, motors, or displays? Any tips or advice for beginners like me would be greatly appreciated! | |||||
| Answer to: Question About Using Arduino Pro Mini Library in Proteus V30 | 7 Relevance | 1 year ago | Admin | Arduino | |
| Just like any other circuit simulation, it lets you simulate your projects directly in Proteus, so you can test your circuits and code virtually before working with actual components. You can upload your Arduino sketches into the simulation, and it behaves just like the real board, making debugging and troubleshooting super convenient. And of course, you can interface modules and sensors. This makes it perfect for simulating real-world projects without the fear of damaging components. If you're just starting out, I recommend beginning with simple projects like blinking an LED or reading a sensor value to get comfortable. Make use of Proteus's built-in tools, like virtual oscilloscopes and logic analyzers, to visualize your outputs and debug your circuits. Also, keep your component libraries updated to access the latest modules. | |||||
| Why do people use Teensy for custom keyboards instead of Arduino boards? | 4 Relevance | 6 months ago | electronic_God | ESP32 | |
| I’ve seen many DIY keyboard projects where people use a Teensy microcontroller rather than popular Arduino boards like the Uno, Nano, or Pro Mini. What makes the Teensy a better choice for keyboards? Is it related to USB support, performance, or something else. | |||||
| Answer to: Why do people use Teensy for custom keyboards instead of Arduino boards? | 4 Relevance | 6 months ago | Harper | ESP32 | |
| The main reason Teensy is preferred for DIY keyboards is its native USB support. Unlike most Arduino boards (like Uno, Nano, Pro Mini) that use a separate USB-to-serial chip, Teensy’s microcontrollers handle USB directly. This allows them to appear as a true USB HID device (keyboard, mouse, MIDI, etc.) without extra work. On top of that, Teensy boards generally offer more flash, RAM, and faster processors, which makes them well-suited for complex keyboard firmware like QMK or TMK that require custom layouts, macros, and lighting effects. The Arduino Uno/Nano can’t natively emulate a keyboard without workarounds, while Teensy supports it out of the box. | |||||
| Answer to: What are some innovative ways to use an HC-SR04 ultrasonic sensor? | 4 Relevance | 9 months ago | abhinav singh | Arduino | |
| There are a lot of WAys you can use the HCSR04 Ultrasonic sensor. Try making a gesture-controlled light switch—wave your hand to turn it on! Or build a musical instrument that changes pitch based on how far your hand is. If you WAnt something practical? Try to set up a smart trash can that opens when you get close, or count how many times you do push-ups with a sensor tracking your chest movement. You could even rotate it on a servo to scan a room like a Mini radar. The possibilities are endless. | |||||
| Answer to: Could anyone recommend some good books on ESP32? | 4 Relevance | 1 year ago | Kanishk | ESP32 | |
| The second edition of Developing IoT Projects with ESP32 by Vedat Ozan Oner is an essential guide, offering updated insights that align with the latest trends in IoT development. | |||||
| Answer to: Can I connect a camera to Arduino UNO? | 4 Relevance | 1 year ago | Admin | Hardware/Schematic | |
| Connecting a camera directly to an Arduino UNO is challenging due to its limited processing power, memory, and data transfer capabilities. It is not well-suited for handling image or video data, as it lacks the necessary resources to process large amounts of data efficiently. However, there are a few camera modules that can be used for basic image capturing, although the functionality will be quite limited. Also, its very difficult to interface them with UNO. The two camera modules supported by UNO, as far as I know, are: OV7670 Camera Module: Limited to very low resolutions (640X480 px maximum). The Arduino UNO's limited SRAM (2 KB) restricts the ability to capture and store high-resolution images. ArduCAM Mini: Designed specifically for low-power microcontrollers like the Arduino but is very costly. These modules come with built-in memory (FIFO buffer) that allows the Arduino to offload some of the image data storage and processing to the camera itself. | |||||
| RE: Clock Frequency Discrepancy: Arduino Uno vs. Arduino Nano | 4 Relevance | 2 years ago | TechTalks | Hardware/Schematic | |
| @ankunegi They used a resonator due to the form factor? I just observed it in Mini as well. Whereas Mega has a crystal oscillator. | |||||